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Oisoi Studio

Turning friction into a roadmap… twice.

Heuristic analysis User research VR
PaintingVR — key art

Client

Oisoi Studio — Belgium

Role

UX Consultant

Products

PaintingVR & Vandalizer

Sector

VR creative tools

Scope

Heuristic analysis, user research

Product context

VR creative applications for artists and casual users, made by a Belgian studio.

Main challenges

Turning fragmented, hard-to-prioritize interaction issues into a roadmap a small studio team could actually act on.

/01
PaintingVR

Heuristic analysis

Conducted a comprehensive heuristic evaluation of PaintingVR, producing a structured document that identified and prioritized the most critical interaction issues. Each finding came paired with actionable recommendations for fixes and opportunities to introduce new features, giving the team a clear, ready-to-implement roadmap.

Heuristic evaluation: missing control mapping instructions
One finding from the evaluation: severity, the heuristics it breaks, and what to do about it.
Heuristic evaluation results, by category
The results, grouped by area, so the team could see where the weight of the work was.
/02
Vandalizer

User research

Years later, as Oisoi Studio began conceptualizing their next application, Vandalizer, they came back to us. We ran a user research process to understand the target audience, uncover needs and expectations, and define the strategic direction for the new product before development began.

/03
What came out of it

Clearing goals, one at a time

Between the audit and the research, the problems stopped being a long list and became an order of work: what hurt users most, what it would cost to fix, and what the audience actually needed next.

Oisoi implemented the recommendations, and that groundwork is what made the next steps possible: Vandalizer, and a PC version of PaintingVR.

PaintingVR on PC.

Get in touch
with Celia

Meet Celia. She's the heart of KA Studio. Technology connoisseur. Gamer. Designer. User centered.

She builds the right team for every project.
No two get the same lineup.